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Services / mobile game production

Hire Vexil Logic for the exact stage your game is in.

Game development, Unity support, reskinning, Google Play launch, ASO, monetization, analytics, and LiveOps arranged around real client situations.

Primary offers

Three service tracks clients can understand quickly.

Choose a new build, an existing-game reskin, or launch support. Open the relevant service to review deliverables and the information we need from you.

Build

Mobile Game Development

Outsource a complete Unity mobile game milestone covering product planning, gameplay, UI, QA, Android launch, and conditional iOS build support.

Game concept review, target audience notes, and production roadmap
Core loop definition with player action, fail state, win state, session length, and replay reason
Unity gameplay systems, mobile controls, cameras, UI, physics, scoring, and progression
Prototype or production build for Android, iOS, or cross-platform release planning
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Rebuild

Game Reskinning

Refresh an existing Unity mobile game with new art, UI, levels, themes, ASO assets, monetization checks, bug fixes, and Google Play relaunch support.

Art direction, theme refresh, UI cleanup, and icon/screenshot planning
Unity scene, prefab, asset, and build review
Bug fixes, performance checks, and device layout cleanup
ASO metadata refresh for Google Play and App Store
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Launch

Google Play Publishing

Prepare an existing Android game for Google Play with Play Console checks, store assets, ASO metadata, policy disclosures, testing tracks, and rollout support.

AAB/APK release readiness checklist for signing, package name, target SDK, permissions, build settings, and crash risks
Google Play title, short description, long description, keyword direction, and category positioning
Icon, feature graphic, screenshots, captions, promotional assets, and first-impression conversion guidance
Privacy policy, data safety, content rating, ads disclosure, app-ads.txt, and store compliance checks
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Service directory

All services grouped by buyer intent.

This keeps the page scannable while preserving every existing service route and SEO landing page.

Mobile game production workflow artwork

Delivery system

Production is connected to launch from the first milestone.

Production

Unity gameplay, mobile input, UI flow, levels, progression, build preparation, and handoff.

Store

ASO direction, screenshots, metadata, privacy links, app-ads.txt, and launch readiness.

Performance

Device checks, load behavior, layout stability, crash risks, ad flow, and release blockers.

Growth

Analytics events, retention loops, monetization assumptions, update plans, and LiveOps rhythm.

Process

How a client project moves.

Start with a scoped brief, review a playable or store-facing milestone, then decide what to build or improve next.

01

Scope the decision

We define the project stage, target platform, reference games, risk, timeline, and first useful milestone.

02

Build visible proof

The first delivery should be playable, reviewable, or store-facing so progress is concrete.

03

Prepare for launch

Production work is tied to store assets, privacy, monetization, analytics, and QA instead of left until the end.

04

Improve with signals

After launch or testing, updates are prioritized around retention, crashes, store conversion, and player clarity.

FAQ

Questions clients ask before starting.

These answers keep the page useful for serious buyers without making the first screen heavy.

What is the best first service if I only have an idea?

Start with prototype or mobile game development. The first scope should prove the core loop, target platform, reference games, and launch goal before full production expands.

Can Vexil Logic work on an existing Unity project?

Yes. Existing games can be reviewed for code, scenes, controls, UI, performance, bugs, store assets, analytics, monetization, and relaunch readiness.

Do services include Google Play launch support?

Launch support can include Android build checks, screenshots, feature graphic direction, metadata, ASO, privacy links, app-ads.txt, testing, and staged release planning.

What should I send for an estimate?

Send the idea or live build, reference games, target platform, current stage, required features, monetization goal, budget range, and timeline.

Project estimate

Send the game stage and the service path becomes clear.

Include reference games, current build status, target platform, budget range, timeline, and the biggest production question.