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// GAME_ANALYTICS

Mobile Game Analytics Setup for Retention and Revenue

Set up mobile game analytics for retention, funnels, ad revenue, IAP, crashes, onboarding, level difficulty, and store growth decisions.

96%Scope match
05Deliverables
03Related services
mobile game analyticsgame retention analyticsgame KPI dashboardEvent taxonomy for gameplay, onboarding, ads, and purchasesRetention, funnel, ARPDAU, LTV, and crash KPI planningLevel difficulty and progression event mapping
// DELIVERABLES

What We Deliver

01

Event taxonomy for gameplay, onboarding, ads, and purchases

02

Retention, funnel, ARPDAU, LTV, and crash KPI planning

03

Level difficulty and progression event mapping

04

Monetization event structure for rewarded ads and IAP

05

Actionable dashboard and review recommendations

// WHY_THIS_MATTERS

Built For Search, Store Launch, and Real Delivery

This service page is designed for buyers who need more than a generic game studio pitch. The goal is a clear path from idea to playable build, store-ready assets, launch support, and measurable post-launch improvement.

Proof Points

  • Connects game design decisions to measurable KPIs
  • Supports monetization, LiveOps, ASO, and launch planning
  • Useful before launch and after early user traffic arrives
// DELIVERY_FLOW

How The Work Runs

01

Define the decisions

We identify what the analytics must answer: retention, monetization, tutorial drop-off, level difficulty, or ad timing.

02

Map the events

We create clear event names, parameters, funnels, and KPI definitions before implementation.

03

Review and improve

We use the data to guide updates, ASO changes, monetization tuning, and production priorities.

// BUYER_FAQ

Questions Buyers Ask

Which analytics events should a mobile game track?

Most games should track onboarding, sessions, level start and fail, purchases, rewarded ads, interstitials, crashes, retention events, and key progression actions.

Can analytics help improve retention?

Yes. Analytics can reveal tutorial drop-off, confusing levels, weak rewards, ad fatigue, and points where players stop returning.

Should analytics be added before launch?

Yes. Adding analytics before launch makes early traffic useful and avoids guessing about retention, revenue, and gameplay problems.

Ready To Scope This Project?

Send the game idea, reference games, platform target, and current stage. We will help shape the next practical step.