Game Design
Core loops, controls, progression, economy assumptions, and playable prototype planning.
// STUDIO PROFILE
Vexil Logic Games is a Pakistan-based mobile game studio working across Unity production, playable prototypes, store launch support, and browser game development.
The studio works from Punjab, Pakistan with clients and product teams that need direct access to game production, technical decisions, and launch preparation.
Work is organized around playable evidence. Concepts become testable builds, builds become release candidates, and public product pages remain the proof clients can inspect.
Core loops, controls, progression, economy assumptions, and playable prototype planning.
C# gameplay systems, mobile UI, integration work, debugging, and release-ready builds.
Performance profiling, device testing, build-size review, and practical launch checks.
ASO planning, listing assets, privacy links, release preparation, and iteration priorities.
Analytics events, monetization placement, retention hypotheses, and post-launch review.
Responsive browser games and compact prototypes that make interaction visible early.
The portfolio uses public Google Play listings, real product media, and linked case studies. Release counts and install floors are calculated from current store data.
Engagements can begin with a prototype, a Unity production task, an existing-project review, or a launch problem. Scope follows the evidence needed for the next decision.
Clarify the audience, core loop, platform, scope, references, commercial model, and success criteria.
Create a focused build that proves controls, game feel, technical feasibility, and production direction.
Polish the product, validate device behavior, prepare store assets, and define the first iteration plan.